Here is collected projects, using Box2D library. This library allows to simulate 2D phisics. Im my projects, I extend it with algorithm which pushed objects away from the silluettes, obtained from web camera or depth camera. It’s achieved by computing pusing force and applying it to the objects.
Curently which algorithm is published as openFrameworks addon ofxKuBox2D.


DENIS PEREVALOV, EKATERINBURG, RUSSIA.